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en:systems:elemental_islands

Abomination: Elemental Islands of Harmonia

The Elemental Islands introduce a new concept that requires players to farm while constantly moving.

They consist of four elemental zones (Earth, Fire, Water, Air) and use the Dead Zone to unlock access to the first island.

Each zone features an elemental boss themed around the island, meaning that the monster in question will resist and deal significantly more damage in the element associated with the island.

These islands are also designed to ensure that different classes can benefit from them.

Mechanics

To access the Elemental Islands, you must first obtain a Stone Root Key in the Dead Zone. This key grants you entry to the Earth Island for one hour.

  • Earth Island provides the Ember Heart Key, granting access to the next island.
  • Fire Island provides the Aquamarine Crystal Key, granting access to the next island.
  • Water Island provides the Breath of Horizons Key, granting access to the Air Island.

Once you complete the cycle, you start again from the beginning.

Rules and Restrictions

Access to the Elemental Islands is limited to one hour per entry.

They are only accessible with the following level requirements:

  • Humans: Level 75
  • Seraph 1: Level 100
  • Seraph 2: Level 110
  • Seraph 3: Level 120

Earth Island

Fire Island

Water Island

Air Island

en/systems/elemental_islands.txt · Last modified: 2025/04/16 10:30